Game designers and developers utilize core elements such as rules, goals, reward systems and voluntary participation to keep games engaging and entertaining. Likewise, people in reality spend resources like time, energy, money in order to overcome various challenges that reward them with achievement such as good grades, wealth, social attentions throughout the stages of their life.
Even though there are challenges that are difficult or sometimes impossible to achieve, people in reality have more options than just a one-way path. Applying the gaming perspective to their life can encourage them to think about it in a different, potentially more entertaining and beneficial way. Level On presents an attempt at applying this approach through a simplified adaptation of designer’s own life experience.
The design of the film was created in Adobe Illustrator and animated in Adobe After Effects mainly through shape layers with Duik. All the composition was done in After Effects.
Mu-Ti Huang 黃睦迪
Mu-Ti Huang is a digital designer, storyteller, and critical thinker who specializes in motion graphics, visual storytelling, and interactive media in New York City. He obtained a BFA in Design and Technology from Parsons School for Design. Focusing on the relationship between humans and technology in the majority of his projects through various media, such as motion graphics, film, installation, etc, Mu-Ti believes that designers are able to solve critical issues around the world with design thinking and effective storytelling. His film “Level On” is selected as the Adobe Design Achievement Awards Honorable Mention in Motion Graphics Category in 2015.